Desert Talon
Last updated: 2 October 2026
There is no account, no sign-in and no advertising, and the game never asks for your name, email or location. It sends three kinds of data off your device, each described below: anonymous usage statistics (which you can switch off), leaderboard scores under the callsign you choose, and the connection details an online duel needs.
From version 1.6 the game counts how it is used, through Google Analytics for Firebase, so updates can fix what players actually run into. It reports:
Google also records the basic facts that come with any such report: the device model, operating-system and app version, a random identifier for this installation, and the country or region worked out from the connection. Google keeps event-level data for two months.
It does not include your callsign or anything you type, and the advertising identifier is not collected — the part of Google's software that reads it is left out of the app. The data is not used for advertising and is not combined with data from other apps or websites.
You can switch it off. The game tells you about it the first time you open a version that has it, and nothing is sent until you have seen that notice: Turn off there, or OPTIONS → USAGE DATA at any time, and it stops.
When a mission ends, the game sends your score to the world leaderboard: the callsign you chose in the game (or "PILOT" if you kept the default), the aircraft, the mission and the time. The callsign and score are shown publicly on the leaderboard. Your IP address is not stored with your score. Like any web server, the one behind the leaderboard writes connection addresses to its access log, and those logs are deleted after 14 days. To have a callsign's scores removed, write to the address below.
If you play a duel, the game uses a random player ID it creates on your device and your callsign to find you an opponent and keep the kill table. To connect the two of you, the server may pass each game the other's IP address.
Campaign progress, chosen aircraft, liveries and settings stay on the device itself. Deleting the app deletes them.
The full campaign is sold as a one-off in-app purchase handled entirely by Apple on iPhone and iPad, and by Google Play on Android. The payment is between you and the store; the game is told only whether the purchase was made, and it records that answer on the device so it works offline. No payment details ever reach the developer.
Desert Talon is not directed at children. The usage statistics above are the same for every player and contain nothing that identifies who is playing.
If this policy changes, the new version will appear on this page with a new date at the top.